lunes, 6 de octubre de 2014



GAMING IN ED 2014*

La Dirección de Tecnología para la Innovación Educativa, alineada al nuevo modelo Tec 21, busca divulgar información entre la comunidad académica que promueva el uso de nuevas tecnologías y
apoye al proceso de innovación en el aula.

El tema en esta sección del blog es:
Gamification: uso de juegos digitales en el entorno educativo .

A continuación podrán encontrar una selección de las sesiones y conferencias interactivas que se llevaron a cabo en el foro GAMING IN EDUCATION 2014 a nivel mundial.

Las conferencias se pueden accesar en BlackBoard Collaborate.

Michael BenderRECORDINGSelfDesign Minecraft as Self-Directed Learning and a Community Development Tool
Quiana BradshawRECORDINGLearning Game Design Characteristics through the Study of Flow and the Elemental Tetrad in the World of Warcraft & Minecraft
Zena BrownRECORDINGGames People Play 2: Implementation of Gamification to Increase Parental Involvement
Barbara ChamberlinRECORDINGIt's OK to Play
Seann DikkersRECORDINGTeacherCraft: Amazing Teachers using Minecraft in the Classroom
Rebecca ForthRECORDINGDon't Just Play the Game: Minecraft Mods at Sonoma County Library
Josh HughesRECORDINGGetting Your Game On
Steve IsaacsRECORDINGGameMaker Studio: Why Kids Should Create Games!
Breanne KirschRECORDINGWhat is Agoge: The Spartan's Journey?
Rob LetcherRECORDINGThe Elbonian Challenge: Creating a Gamified Simulation Online Course
Michael LevineRECORDINGLevel Up Learning: Teaching with Games in the Classroom
Allisyn Levy and Katya HottRECORDINGConnecting Educators and Game Developers
Kara Mac DonaldRECORDINGDigital Games for Foreign Language Learning
Marianne MalstromRECORDINGFollow the Learning
Matthew MillerRECORDINGLegends, battles, mystery, betrayal...Programming and Math!
Jeff MummertRECORDINGSubmrge.org: Using Commercial Games Effectively in K12 and College Classrooms
Raymond PunRECORDINGGamification in the Library: Creating Interactive Research Activities to Engage Library Users
Peggy SheehyRECORDINGThe State of Play: Are You Game?
Peter StidwillRECORDINGThe Secret Sauce: What Goes into a Good Learning Game?
Bronwyn StuckeyRECORDINGGame Inspired Learning: A chance to re-imagine and reframe learning
Caryn SwarkRECORDINGBring it On: Game Design as a Mechanic for Assessment
David ThomasRECORDINGNo Pain No Gain? Finding a place for fun in Learning
Sarah ThomasRECORDINGLevel Up: Five Steps to Gamify Your Class
Dan WhiteRECORDINGMusings on Game-Based Learning (from the Trenches)
Melda N. YildizRECORDINGPower of Game Design and Coding for Developing Global Media Literacy Skills among Pre-service Teachers















http://gamingined.com/page/recordings-2014?xg_source=msg_mes_network
Steve Hargadon.