martes, 22 de septiembre de 2015

Gaming Literacy and Learning







Gaming Literacy and Learning

de 19 de octubre al 8 de diciembre de 2015



Uso de juegos en un contexto educativo. Como aplicar "gamification" en un curso y que empate con el currículum

Este curso es Gratuito

Week 1: Why do people play games?
Week 2: What is new literacy? Apply new literacy across a variety of game genres.
Week 3: Game playing as equivalent of “reading and comprehending”
Week 4: Using debriefing of games to scaffold learning
Week 5: Game design as equivalent of “comprehending to writing” 
Week 6: Example of using games in the classroom
Week 7: Issues of adopting games in the classroom


Instructores:


Hui-Yin Hsu, Ph.D.


Associate Professor and Chair of Teacher Education Program

Hui-Yin Hsu (Ph.D. University of Pittsburgh) is an associate professor and the chair of Teacher Education Program, New York Institute of Technology. Hui-Yin concentrates her research interests on using technologies to enhance language and literacy learning. Her professional interests have been in the area of new literacies: the idea of using Information and Communication Technologies (ICTs) and mobile devices to consume and produce information for learning. Her work has appeared in Literacy, Research and Instruction, Journal of Science Education and Technology, and Tech Trend. Dr. Hsu is the Co-PI for a National Science Foundation (NSF, DRK12- 1020091) project. She is the Vice President and Secretary General and Elected Board of Directors of the Chinese American Academic & Professional Society (CAAPS). She teaches courses in Language Arts and Technology, Literacy Instruction, and Curriculum Design and Development.

Shiang-Kwei Wang, Ph.D.

Associate Professor
Dr. Shiang-Kwei Wang is an Associate Professor at the Master of Science in Instructional Technology Program of School of Education at the New York Institute of Technology. Her research interests include technology integration in learning settings, the motivational impact of information and communication technologies (ICTs) on learning attitude and performance, as well as the design and development of interactive learning tools. Dr. Wang is the PI for the National Science Foundation (DRK12- 1020091, 2010-2015) grant. Her academic articles have appeared in Educational Technology Research and Development, Computers & Education, Journal of Science Education and Technology, and Tech Trend. Dr. Wang serves on the National Science Teachers Association Technology Advisory Board, Program Chair of the AERA Computer and Internet Applications in Education SIG, and editorial board of several journals. She teaches courses in Multimedia Authoring, Interactive Courseware Design, and Mobile Learning.